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用Python编写一个简单的俄罗斯方块游戏的教程

2020-11-27 来源:欧得旅游网

俄罗斯方块游戏,使用Python实现,总共有350+行代码,实现了俄罗斯方块游戏的基本功能,同时会记录所花费时间,消去的总行数,所得的总分,还包括一个排行榜,可以查看最高记录。

排行榜中包含一系列的统计功能,如单位时间消去的行数,单位时间得分等。

附源码:


from Tkinter import * 
 from tkMessageBox import * 
 import random 
 import time 
 #俄罗斯方块界面的高度 
 HEIGHT = 18 
 #俄罗斯方块界面的宽度 
 WIDTH = 10 
 ACTIVE = 1 
 PASSIVE = 0 
 TRUE = 1 
 FALSE = 0 
 root=Tk();root.title('Russia') 
 class App(Frame): 
 def __init__(self,master): 
 Frame.__init__(self) 
 master.bind('',self.Up) 
 master.bind('',self.Left) 
 master.bind('',self.Right) 
 master.bind('',self.Down) 
 #master.bind('',self.Space) 
 master.bind('',self.Space) 
 master.bind('',self.Play) 
 master.bind('',self.Pause) 
 self.backg="#%02x%02x%02x" % (120,150,30) 
 self.frontg="#%02x%02x%02x" % (40,120,150) 
 self.nextg="#%02x%02x%02x" % (150,100,100) 
 self.flashg="#%02x%02x%02x" % (210,130,100) 
 self.LineDisplay=Label(master,text='Lines: ',bg='black',fg='red') 
 self.Line=Label(master,text='0',bg='black',fg='red') 
 self.ScoreDisplay=Label(master,text='Score: ',bg='black',fg='red') 
 self.Score=Label(master,text='0',bg='black',fg='red') 
 #Display time 
 self.SpendTimeDisplay=Label(master,text='Time: ',bg='black',fg='red') 
 self.SpendTime=Label(master,text='0.0',bg='black',fg='red') 
 self.LineDisplay.grid(row=HEIGHT-2,column=WIDTH,columnspan=2) 
 self.Line.grid(row=HEIGHT-2,column=WIDTH+2,columnspan=3) 
 self.ScoreDisplay.grid(row=HEIGHT-1,column=WIDTH,columnspan=2) 
 self.Score.grid(row=HEIGHT-1,column=WIDTH+2,columnspan=3) 
 #Display time 
 self.SpendTimeDisplay.grid(row=HEIGHT-4,column=WIDTH,columnspan=2) 
 self.SpendTime.grid(row=HEIGHT-4,column=WIDTH+2,columnspan=3) 
 self.TotalTime=0.0 
 self.TotalLine=0;self.TotalScore=0 
 #Game over 
 self.isgameover=FALSE 
 #Pause 
 self.isPause=FALSE 
 #Start 
 self.isStart=FALSE 
 self.NextList=[];self.NextRowList=[] 
 r=0;c=0 
 for k in range(4*4): 
 LN=Label(master,text=' ',bg=str(self.nextg),fg='white',relief=FLAT,bd=4) 
 LN.grid(row=r,column=WIDTH+c,sticky=N+E+S+W) 
 self.NextRowList.append(LN) 
 c=c+1 
 if c>=4: 
 r=r+1;c=0 
 self.NextList.append(self.NextRowList) 
 self.NextRowList=[] 
 self.BlockList=[];self.LabelList=[] 
 self.BlockRowList=[];self.LabelRowList=[] 
 row=0;col=0 
 for i in range(HEIGHT*WIDTH): 
 L=Label(master,text=' ',bg=str(self.backg),fg='white',relief=FLAT,bd=4) 
 L.grid(row=row,column=col,sticky=N+E+S+W) 
 L.row=row;L.col=col;L.isactive=PASSIVE 
 self.BlockRowList.append(0);self.LabelRowList.append(L) 
 col=col+1 
 if col>=WIDTH: 
 row=row+1;col=0 
 self.BlockList.append(self.BlockRowList) 
 self.LabelList.append(self.LabelRowList) 
 self.BlockRowList=[];self.LabelRowList=[] 
 #file 
 fw=open('text.txt','a') 
 fw.close() 
 hasHead=FALSE 
 f=open('text.txt','r') 
 if f.read(5)=='score': 
 hasHead=TRUE 
 f.close() 
 self.file=open('text.txt','r+a') 
 if hasHead==FALSE: 
 self.file.write('score line time scorePtime linePtime scorePline date/n') 
 self.file.flush() 
 
 self.time=1000 
 self.OnTimer() 
 def __del__(self): 
 #self.file.close() 
 pass 
 
 def Pause(self,event): 
 self.isPause=1-self.isPause 
 def Up(self,event): 
 BL=self.BlockList;LL=self.LabelList 
 Moveable=TRUE 
 xtotal=0;ytotal=0;count=0 
 for i in range(HEIGHT): 
 for j in range(WIDTH): 
 if LL[i][j].isactive==ACTIVE: 
 xtotal=xtotal+i;ytotal=ytotal+j;count=count+1 
 SourceList=[];DestList=[] 
 for i in range(HEIGHT): 
 for j in range(WIDTH): 
 if LL[i][j].isactive==ACTIVE: 
 x0=(xtotal+ytotal)/count;y0=(ytotal-xtotal )/count 
 xr=(xtotal+ytotal)%count;yr=(ytotal-xtotal)%count 
 x=x0-j;y=y0+i 
 if xr>=count/2:x=x+1 
 if yr>=count/2:y=y+1 
 SourceList.append([i,j]);DestList.append([x,y]) 
 if x<0 or x>=HEIGHT or y<0 or y>=WIDTH:Moveable=FALSE 
 if x>=0 and x=0 and y=0 and BL[i][j-1]==1 and LL[i][j-1].isactive==PASSIVE:Moveable=FALSE 
 if Moveable==TRUE: 
 for i in range(HEIGHT): 
 for j in range(WIDTH): 
 if j-1>=0 and LL[i][j].isactive==ACTIVE and BL[i][j-1]==0: 
 self.Fill(i,j-1);self.Empty(i,j) 
 def Right(self,event): 
 BL=self.BlockList;LL=self.LabelList 
 Moveable=TRUE 
 for i in range(HEIGHT): 
 for j in range(WIDTH): 
 if LL[i][j].isactive==ACTIVE and j+1>=WIDTH:Moveable=FALSE 
 if LL[i][j].isactive==ACTIVE and j+1=1000:self.time=900 
 if self.TotalScore>=2000:self.time=750 
 if self.TotalScore>=3000:self.time=600 
 if self.TotalScore>=4000:self.time=400 
 self.after(self.time,self.OnTimer) 
 def Down(self,event): 
 BL=self.BlockList;LL=self.LabelList 
 Moveable=TRUE 
 for i in range(HEIGHT): 
 for j in range(WIDTH): 
 if LL[i][j].isactive==ACTIVE and i+1>=HEIGHT:Moveable=FALSE 
 if LL[i][j].isactive==ACTIVE and i+1



) def NextFill(self,i,j): self.NextList[i][j].config(relief=RAISED,bg=str(self.frontg)) def NextEmpty(self,i,j): self.NextList[i][j].config(relief=FLAT,bg=str(self.nextg)) def Distroy(self): #save if self.TotalScore!=0: savestr='%-9u%-8u%-8.2f%-14.2f%-13.2f%-14.2f%s/n' % (self.TotalScore,self.TotalLine,self.TotalTime ,self.TotalScore/self.TotalTime ,self.TotalLine/self.TotalTime ,float(self.TotalScore)/self.TotalLine ,time.strftime('%Y-%m-%d %H:%M:%S',time.localtime())) self.file.seek(0,2) self.file.write(savestr) self.file.flush() for i in range(HEIGHT): for j in range(WIDTH): self.Empty(i,j) self.TotalLine=0;self.TotalScore=0;self.TotalTime=0.0 self.Line.config(text=str(self.TotalLine)) self.Score.config(text=str(self.TotalScore)) self.SpendTime.config(text=str(self.TotalTime)) self.isgameover=FALSE self.isStart=FALSE self.time=1000 for i in range(4): for j in range(4): self.NextEmpty(i,j) def Start(self): if self.x==1:self.Fill(0,WIDTH/2-2);self.Fill(0,WIDTH/2-1);self.Fill(0,WIDTH/2);self.Fill(0,WIDTH/2+1) if self.x==2:self.Fill(0,WIDTH/2-1);self.Fill(0,WIDTH/2);self.Fill(1,WIDTH/2-1);self.Fill(1,WIDTH/2) if self.x==3:self.Fill(0,WIDTH/2);self.Fill(1,WIDTH/2-1);self.Fill(1,WIDTH/2);self.Fill(1,WIDTH/2+1) if self.x==4:self.Fill(0,WIDTH/2-1);self.Fill(1,WIDTH/2-1);self.Fill(1,WIDTH/2);self.Fill(1,WIDTH/2+1) if self.x==5:self.Fill(0,WIDTH/2+1);self.Fill(1,WIDTH/2-1);self.Fill(1,WIDTH/2);self.Fill(1,WIDTH/2+1) if self.x==6:self.Fill(0,WIDTH/2-1);self.Fill(0,WIDTH/2);self.Fill(1,WIDTH/2);self.Fill(1,WIDTH/2+1) if self.x==7:self.Fill(0,WIDTH/2);self.Fill(0,WIDTH/2+1);self.Fill(1,WIDTH/2-1);self.Fill(1,WIDTH/2) self.isStart=TRUE def Rnd(self): self.x=random.randint(1,7) if self.x==1:self.NextFill(0,0);self.NextFill(0,1);self.NextFill(0,2);self.NextFill(0,3) if self.x==2:self.NextFill(0,1);self.NextFill(0,2);self.NextFill(1,1);self.NextFill(1,2) if self.x==3:self.NextFill(0,2);self.NextFill(1,1);self.NextFill(1,2);self.NextFill(1,3) if self.x==4:self.NextFill(0,1);self.NextFill(1,1);self.NextFill(1,2);self.NextFill(1,3) if self.x==5:self.NextFill(0,3);self.NextFill(1,1);self.NextFill(1,2);self.NextFill(1,3) if self.x==6:self.NextFill(0,1);self.NextFill(0,2);self.NextFill(1,2);self.NextFill(1,3) if self.x==7:self.NextFill(0,2);self.NextFill(0,3);self.NextFill(1,1);self.NextFill(1,2) def RndFirst(self): self.x=random.randint(1,7) def Show(self): self.file.seek(0) strHeadLine=self.file.readline() dictLine={} strTotalLine='' for OneLine in self.file.readlines(): temp=int(OneLine[:5]) dictLine[temp]=OneLine list=sorted(dictLine.items(),key=lambda d:d[0]) ii=0 for onerecord in reversed(list): ii=ii+1 if ii<11: strTotalLine+=onerecord[1] showinfo('Ranking', strHeadLine+strTotalLine) def Start(): app.RndFirst();app.Start();app.Rnd() def End(): app.Distroy() def Set(): pass def Show(): app.Show() mainmenu=Menu(root) root['menu']=mainmenu gamemenu=Menu(mainmenu) mainmenu.add_cascade(label='game',menu=gamemenu) gamemenu.add_command(label='start',command=Start) gamemenu.add_command(label='end',command=End) gamemenu.add_separator() gamemenu.add_command(label='exit',command=root.quit) setmenu=Menu(mainmenu) mainmenu.add_cascade(label='set',menu=setmenu) setmenu.add_command(label='set',command=Set) showmenu=Menu(mainmenu) mainmenu.add_cascade(label='show',menu=showmenu) showmenu.add_command(label='show',command=Show) app=App(root) root.mainloop()
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